King's Quest NEEDS to have deaths.
The biggest thing keeping Telltale from greatness is the lack of ways to die in the games. There's never any fear in doing the wrong thing because you just can't mess the game up!
The classic King's Quest games (and all of Sierra's adventures for that matter) had so many ways to die. I'm not saying it needs to be as hard as the old games because obviously we're in a different era and you want everyone to be able to enjoy the story, but give us SOME sense of danger.
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