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Old 03/01/2011, 07:51 am   #20
Vainamoinen  Community Moderator
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"Beyond Good & Evil" is one of my absolute favourite games.

I'm interested in HD's new music (upload, anyone?) and the promised additional content (whatever that is). Apart from that, the HD version looks pretty much exactly like my seven-year old PC version. This is of course Ubisoft's test to see if there might be a casual gamer audience for this franchise today and must be seen more as a re-release than an actual "HD version".

Ubisoft is not an attractive company for PC gamers any more, with DLC not getting released for this platform and, most of all, an abomination of a copy protection system that absolutely MUST affect their sales for the sake of the future of PC gaming. Unfortunately, if it DOES affect their sales, they might think that they should ban the PC releases altogether.

The new cover is... hmmmmOK, I guess. All right, Jade doesn't look like Jade, Pey'J looks like his redesign from the early "BG&E2" teaser (that was 2008...). Also, I am really convinced that Jade's left arm is broken. Mr. artist, you will have to take another look at how radius and ulna work, because this thing is sub-par for a professional.

The "traitor" trailer was a massive letdown. The most important aspect of the game is not even mentioned. Jade does fight with weapons against "the government", if that is how you want to put it. But quite essentially, she's a journalist, a photographer. She is investigating, she is collecting photographic evidence. That is, in fact, the game, it's what makes the game special, and the trailer doesn't bother to give us that crucial information!

Marketing fail: Yet again.

She is raising and protecting orphan children in her lighthouse. She photographs animal species to earn money. Could they please tell us that??

Apart from these VERY VALID points of criticism, I suggest every next-gen-console owner who missed this when it came out, please play it now. Do it before it's too late, really. You might be disappointed by the game's length (seven to ten hours is pretty much the maximum you'll get out of it), but you'll be stunned by its gameplay versatility, its bold design choices, and of course Jade's subtle facial expression. Even today, her character intensity is unsurpassed. She's a legend, pretty much.

There is a reason why, besides only very few games like Monkey Island and Sam & Max, you'll even find fan art of her in my DeviantArt gallery.
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Last edited by Vainamoinen; 03/01/2011 at 07:54 am.
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