Quote:
Originally Posted by Valiento
I wonder if Telltale would give the option, of making "deaths" and "dead-ends" optional? Gear the settings towards different types of players?
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Telltale isn't really big on options like that -- looking at their existing games, the under-use of their own built-in hint system as a way to make hints optional, and the time constraints involved with episodic releases. I can almost guarantee you that the game won't have dead-ends, but I'd guess there's a pretty good chance they could include deaths, probably with some mechanism to immediately retry. Like it or not, I just don't think it's fair to expect Telltale to defy the commercial realities of today's video-game market in this regard.