Originally Posted by Rather Dashing
Nowhere near the same. Telltale isn't a bunch of fans, their version isn't going to be released free of charge(creating a developer/customer relationship, rather than a fan/fan relationship), their installment will be "official" and can very well have an effect on future canonical productions, and the people at Telltale are publicly stating that they not only hate King's Quest, but hate deep and complex puzzles and do not want to put elements of adventure games in their titles.
As fans releasing something for free, the TSL guys could throw themselves in as characters that save the day at the end after the entire main cast of King's Quest is killed off by Satan himself and I wouldn't care because it's fanart that I got for free.
And again, you're allowed to dislike it, but you're not just disliking it. You're chasing down any posts you can by the guys who worked on this title and you're actively goading them and actively making sarcastic jabs at their games in discussions where such things are entirely unrelated to the topic at hand.
King's Quest didn't have complex puzzles. It had Sierra logic puzzles. I love King's Quest but I really hated the Sierra logic. Really? Have to save the rat from the cat with no second chances? Give me a break Roberta Williams.
I would love to hear where they stated they hate King's Quest though. If you could show me a link to where they said that, I definitely reconsider playing their adaptation to the game. Though somehow I doubt they specifically said they hated King's Quest.