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Old 03/12/2011, 05:14 am   #12
Daventry
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Join Date: Jul 2009
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Quote:
Originally Posted by Simo Sakari Aaltonen View Post
LOL. It is a matter of record that King's Quest VI earned Jane her own series. Once a designer reached that status at Sierra, they did not go back to co-designing unless they wanted to. Jane not only wrote and designed the two first games but also wrote the two novels in a period of a few years. She was not available for KQ, nor would it have made either creative or commercial sense to have taken Jane away from her own smash hit project.

The situation was this: First there was KQ. Jane worked on that, but so did and could a lot of others. Then there was KQ and GK, the latter of which was emphatically Jane's creation and something that would simply not have worked with anyone else designing and writing it. Now the company had two extremely well-selling product lines. It would have been foolish indeed to have chosen to support only one of them. Mystery solved.
Good job, Simo. You have far more patience than I, that's for sure.

"Mystery" solved, indeed.
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