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Old 03/15/2011, 06:49 am   #26
MusicallyInspired
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Quote:
Originally Posted by Emily View Post
Actually, the point was to get answers to questions that tons of fans are curious about.
How is that different from what I said?

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Not every King's Quest fan is enraged that Telltale has this license. A lot of people are actually excited about it.
I never said everyone was enraged. I never even said I was enraged. It was a great interview that did its job. People were wanting official answers and they were given. Whether it's just 'market-speak' or from-the-heart down-to-earth answers to the fans we'll just have to wait and see.

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I didn't take his answer to mean that exploration only exists in LucasArts games, just that in those games you can explore without an element of danger.
That was my thought as well.

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I personally am not a fan of death scenes and wouldn't mind if they went away completely... but I don't expect Telltale's KQ games to submit to my personal list of demands, no matter how big a fan I am. The most important takeaway here is that Telltale's listening to the audience's feedback (some of which is conflicting) and taking it into account during the design process.
That's a great sign indeed. We'll see how it all turns out.
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Originally Posted by TomPravetz View Post
This is the internet and you made a typo. Therefore, I won this argument. My opinion is now fact.
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