Quote:
Originally Posted by Radogol
The Longest Journey is every bit as 3D as Escape from Monkey Island. What were you thinking?
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Yeah, that was a really bad comparison. I was just thinking the same thing. They both use 3D characters on 2D backgrounds.
It seems to me what you dislike more than 3D vs. 2D is a cartoon aesthetic vs. a realistic one. The only difference in "detail" in the examples you've shown has to do with the art direction, not the engine.
Granted, I'd love to see a KQ game with hand-painted 2D backgrounds in 1080p. That would be a dream come true. But no one will ever do it, unfortunately. It just doesn't fit the current model for what a video game is supposed to be.