Quote:
Originally Posted by Chyron8472
I had a thought about Telltale's KQ:
The original KQ games can be completed in a very short span of time. Especially KQ1. Even AGDI's KQ3 Redux has (among others) an award title for completing the game in a very short period of time. I can say for myself that I've completed it with the timer reading less than 40 minutes.
Even KQ5 and 6, though longer, are still completable in fairly a short time (if you know what you're doing) when compared to, for example, Tales of Monkey Island or the Sam & Max seasons. I would think that the combined playing time of Telltale's KQ game then will take far longer to complete than the first few KQ games and that, as such, it will by its very nature have more story and puzzles to complete.
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Yeah but the flaw in this logic is that those games can only be completed in that amount of time if you know exactly where to go and what to do already. Telltale's games have a tendency of being completable in comparable amounts of time
on the first playthrough. That's where the major difference lies.
Things like adjustable walk speeds, clicking past conversations, etc. also artificially shorten the standard old-school KQ game (though I will definitely agree that they tended to be shorter than your average game nowadays.)