Quote:
Originally Posted by Chyron8472
wth are you on about?
love of nature? innocence rooted in earthiness? what does that even mean and how does it have anything to do with King's Quest?
and how can you say the lead characters in KQ have a total lack of guile? You're saying for Alex to turn Manannan into a cat shows lack of guile?
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I must say this reaction surprised me. Why the anger?
Love of nature: Roberta Williams clearly loves unspoilt nature and this comes through in the games. Most of the games are set mainly outdoors and a lot of the interaction is with the very elements themselves. As a point of comparison, I see much less appreciation of or interaction with nature in the
Monkey Island series. It seems to be more about human-made (or human-modified) environments.
Innocence rooted in earthiness: It is a very straightforward world. There is nothing deconstructive or postmodern about it. The heroes are extremely heroic. So it is innocent that way. But it is not idealised to the point of being clinical. (Except for
King's Quest VII, which tried to be as Disney as possible.) I added the qualification about earthiness because innocence is not the same to me as mere tweeness or family-friendliness. It is not a particularly safe world and there are some very dark aspects to it: slavery, cannibalism, pushing old ladies into ovens...
Lack of guile and cynicism: I was talking about the stories as they are related to the audience, not the characters in the stories. Silverwolfpet asked what we like about the series, so I was talking about that. Of course I would not describe (all) the characters as guileless or uncynical.