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Old 03/28/2011, 01:58 pm   #16
MusicallyInspired
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Ken didn't ask. He gave Scott the option. And then after he chose parser he went behind his back and forced it P&C anyway, according to Scott.

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Originally Posted by techie775 View Post
If I remember correctly, Scott Murphy (SQ creator) wanted Space Quest IV to have a parser system for it's freedom and was against the point and click method. That's probably why SQ4 and SQ6 have a smell and taste icon.
Actually, SQ6 doesn't have them either. The only two games that have them are SQ4 and SQ1VGA.
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This is the internet and you made a typo. Therefore, I won this argument. My opinion is now fact.
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