Quote:
Originally Posted by Alcoremortis
Didn't know it was 3D. If I remember correctly, there was supposed to be another program, developed by the same people, that would work for 3D engines. Can't for the life of me remember what it was called though, only that it was about halfway finished two years ago.
Probably still halfway finished.
And yes, that was incredibly vague. That's gonna bug me for the rest of the week.
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I know Residual is being worked on for Grim Fandango (& eventually Escape from Monkey Island) and I think another team is working on using that for Discworld Noir.