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Old 05/20/2011, 02:43 pm   #26
Grojak
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Quote:
Originally Posted by StarEye View Post
Yeah, kinda like how Grim Fandango was developed primarly for PS2.

Oh wait...
I think he's talking more about the segments which require precise control in EMI, like the lava pit, which arn't present in GF, or the fact that the keyboard short cuts suck, or the fact that the PS2 had a feature so it memorised the MK moves in game and as a result had an extra mini game and had more bonus features in general then the PC, or all of the above.

EMI wasn't that much worse then the other MI's imo, if you take out the plot hole with Herman and improve the controls.
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