To say KQ7 has puzzles is almost stretching it, sure it has a couple of good ones. But most of the puzzles in the game are glorified fetch quests. Characters tell you what they need, and what to do, and then you go do it, bring stuff back. Beyond that it was a matter of looking for sparkly hotspots on the screen to let you know what you could manipulate.... Then for that matter each chapter really only had two or three items you pick up, and those items were more or less only useful for that chapter... And you could start the game from any chapter! The one or two items that could be missed in a previous chapter, appear in a different location if you missed it previously, for example the fragrant flower.
Seriously many reviewers were harsh with that game, many saying it was more like watching a cartoon movie catering to small children then playing a puzzle solving adventure game.
The only thing I can say for it is it did offer a couple of alternate puzzle solutions for one or two puzzles, such as how to get rid of the scorpion. But then they released version 2.0 which dumbed it down even further complete removing a few timer puzzles and the deaths that went along with them! For example the volcano no longer has a chance of erupting in the final chapter!
Last edited by Valiento; 06/09/2011 at 02:18 pm.