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Old 06/16/2011, 06:15 am   #20
caeska
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Join Date: Mar 2010
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The problem is that Telltale is too afraid to make actual changes in the BTTF universe. For example, there are no main character deaths, important character developments, important revelations about the past or any such things. You can be damn sure that everything will be back to the same way it was before when this season is over.
So what's the point? Make a season 2 that's exactly the same, I mean do you really want that? There is fan fiction out there that is much much better and is brilliantly written.

Firstly I didn't see the point of setting the game in the 1980's, right after the events of BTTF 3. That may have made sense 20 years ago, but now? Give me a break.
It just seemed to me that TTG caved in to the fan demands of featuring teenage Marty and the Delorean even though it probably wasn't the best decision from a creative standpoint.

Marty is pretty much a developed character, and there is not much to work with there. The Delorean was destroyed, that particular vehicle's story is over. Sure, Doc can rebuild it, like he did in the Kristen Sheley fanfic. Later on the Delorean also got permanently destroyed and it was replaced with another model from the 2030s.
But coming up with a retarded justification that the car was duplicated when it was hit by lightning just to keep the damn car is insulting.

I don't even see why the game had to have Marty as a playable character at all; they could have used Jules and Verne as the main antagonists, who have grown up with time travel and for whom there are excellent opportunities for development.
Or the story could (should even) have branched out from our present time, and involved puzzles across time periods. Not just alternating between 1986 and 1931.

So unless TTG actually wants to touch on the BTTF universe and make changes they shouldn't even think about a second season.
But if they can make a good story that interacts with the BTTF world and involves time travel as a more central theme, then I'm interested.
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