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Old 06/26/2011, 10:24 am   #9
Bloody Eugene
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Join Date: Jul 2009
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I think one of the biggest problem in Telltale Engine is that (IMHO) they lack distance LOD. Little objects (like the egg) are always a small bunch of polys. Yeah, having 2 models for some object - one for near and one for distant - is more demanding for 3d artists, but the result would be nicer.
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