I don't dislike JD Straw. I don't consider him a liar.
...but frankly, I can't believe a subjective assessment of an unfinished product from a designer whose only other work I've played was Back to the Future: Episode 3. I don't think he WANTS to provide something that will disappoint other King's Quest fans, but I don't have faith that his own ideas or the demands of higher management or simple time crunch won't work to undermine that ideal. I am WATCHING the development, I am not entirely giving up on it nor am I going to directly insult anyone working on the project. But I do ask for the understanding that, as adventure gamers, we feel we have been shunned and burned too badly once already, that this company has yet to really prove itself with a Sierra franchise, and our skepticism leads us to want to see something substantial. The PR message has to be combined with advertising and gameplay-related press, as soon as these things can be released, featuring the various features and design philosophies that separate this from other Telltale games, Back to the Future ESPECIALLY.
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Quote:
Originally Posted by coolsome
If its so obscure that Dashing hasn't herd of it then no one has.
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