View Single Post
Old 07/04/2011, 06:48 am   #3
caeska
Monkey Smuggler
 
caeska's Avatar
 
Join Date: Mar 2010
Location: Fondor Orbital Shipyards
Posts: 740
Default

Same, dead ends were a great way of making the game challenging, I'd love for Telltale to put dead ends in the game, but I doubt they will.
One thing is viable though is something similar to KQ 1 and 3, where there are alternate ways to solve puzzles if you forgot something.
Of course it wouldn't be a good game if you couldn't get stuck at the end of the game because you didn't make the 2 spells that you only use at the end. You can't undertake a quest unprepared without consequences and you should be punished for not stocking up on supplies.
caeska is offline