Originally Posted by Valiento
It might have been interesting, or it might have ended up as limited in puzzles as most massive MMO games tend to be.
Not if there's no real combat to be done. It forces the puzzles to become the emphasis.
"Hah! It's like we don't even have feelings. Now pardon me while I recline in my huge executive chair and guffaw, cigar in-hand. "
"ill just go with what Winslow always when something that funny about a location in monkey island is said"