Quote:
Originally Posted by RAnthonyMahan
Very interesting. I mean, the idea that choices in early episodes affect the later ones had me intrigued from the start, but Telltale doing a karma meter-type system...well, this game's going to have quite a bit of replay value.
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I wouldnt say karma since one decision could favor for one, but not the other.
As long as the game doesnt forwardly say "good" and "evil" in each discision Im fine.
And no "Rick" and "Governor" either, we would figure it out