View Single Post
Old 07/30/2011, 02:54 pm   #12
orangefan13
Junior Member
 
Join Date: Jul 2011
Posts: 1
Default

The old Kings quest always went with the typing lines.

Kings quest 4 is a good example. Just upgrade to a newer look.

A big Big area that unfolds over time. Certain houses, and places that you can't go in. Not a small area like the new Monkey Island series. Stick to one Big World.
Quiet Old towns and sacred places. Not a large populated city(although it would be interesting if they went that route for a small section of the game). Of course a offworld or two.

Corny jokes, some tough puzzles and some easy ones and of course suprises. Lots of stuff to play with to think you will get a breakthrough when your stuck. Having only one awnser and one puzzle to move on can really slow things down.

Stick to the old things that made Kings Quest Great. Maybe they will get rights to Space quest, Police Quest. or Quest for glory some day.
Would love to see Telltale get a chance to make games like the old Final Fantasy 1-10, or the Chrono triggers someday. That would be awesome!

Am I alone in saying Telltale has helped saved gaming???
I Love the simplicity and traditionalism that is telltale. Try to give us those homestyle 1990's early 2000 looks before gaming became so evolved. The only other games I can stand to play are the titan quest, torchlight, diablo types with a few exceptions. For me most Adventure and RPG games are to three dimentional, complicated, multi button complicated, and time consuming now adays.
orangefan13 is offline