I think that if Telltale were to abandon monthly episodic gaming, than the reason would be technical issues rather than an effect of debating the worth of episodic gaming. From several articles and interviews I have read about Telltale, I always hear about their fascination with the episodic structure and the fact that they specifically like making stories in small bits rather than a full story at once. That, and there is also the fact that many people see Telltale as the pioneers of episodic gaming in a sense so I highly doubt Telltale would so easily give up episodic games.
Granted, however, I do think that abandoning the episodic model would have it's benefits, as various traits of the episodic games such as reusing character models for multiple characters, small locations, and a somewhat lack of depth compared to old adventure games would hopefully make way for better, more in depth games with more time in the oven so to speak. (I still do like the current model however, I'm just saying both have their ups and downs.)
Last edited by Blind Sniper; 08/24/2011 at 01:16 pm.