Originally Posted by MusicallyInspired
I'm not talking on a quality level, merely a King's Quest-y adventures atmosphere level. In story approach and puzzle approach. And I don't think a lot of the voice acting was THAT bad.
And thank you.
Yeah, I suppose I was talking more production values wasn't I? But then, production values are such a big part of creating the atmospheric feel of a game.
Actually though, in terms of this "feel," I'd still say that KQ2+ feels different to me. At least, different from KQ5/6. Something about the fairly non-linear layout of the land of Kolyma and the amount of wandering you had to do back and forth through mostly forested locals always reminded me more of KQ1SCI than KQ5. The story elements are too convoluted to feel fully like KQ5, and honestly, too fan-fictiony (whatever that means) to feel like KQ6. As much as I prefer the tone of KQ5 to KQ6, there's no denying that KQ6 is a very tightly written tale. KQ2+'s story just doesn't feel quite as polished to me.