Originally Posted by BagginsKQ
I think the bugs and the crappy QA work done on kQ7 lead to many of complaints, bad reviews etc for the game.
The QA really went down starting around the release of QFG4.
Don't blame QA, blame management. I interviewed Lori Cole a couple of years ago for a Quest for Glory article and she talked about this:
Originally Posted by Lori Cole
When Shadows of Darkness was released, it was terribly buggy. The programming system had been behind schedule and the game only had about a week of testing before they shoved it out the door for Christmas. I was miserable. The game was virtually unplayable. ... Shadows of Darkness started late because of system redesign and it was a very complex game. Sierra was shipping two other games that year, and all competed for the QA department's testing. Rather than miss the Christmas season, they shipped the game with only a week in QA. Then the management couldn't understand why it was so buggy.
A week in QA for a game of that size is ridiculous. King's Quest 7 was the same vintage, the QA situation was probably similar.
Back on topic - Armakuni, thanks for posting the YouTube links, that will be fun to watch!