Quote:
Originally Posted by Cez
Why does there has to be an "external" reason for fans to like TSL other than the game itself? To start with, that statement of TSL being so detached from anything that is KQ the biggest exaggeration possible. And people that are open to see a different take on it enjoy it for what it is.
That's like saying the same for The Wizard of Oz and Wicked, the book. Is the dark and gritty story of the book a best-seller because people were starving for anything Wizard of Oz related? Do all the different takes on Batman over the many years of its life enjoy success because people are starving for it? Did Disney do something wrong by transforming all Grimm fairy tales and popular stories like Aladdin into something they were not, and thus, were people starved for them to the point that they took whatever Disney threw on them? No, if people don't find something to their liking, no matter how starved they are, they won't take it. Just because you don't find it to your liking, doesn't mean that other people don't genuinely do. Period.
And the biggest example is that at least 70% of us in the TSL team are all KQ fans, and we all like it. So, isn't it a better thing to say that the people that support TSL maybe just don't think like you do?
Ha! Lamb, you and I have a history of fun and hate, and I enjoy our little interactions, but c'mon man, that has got to be the biggest load of crap I've ever heard you say, and you know it. You were bashing TSL even before Ep1 was released (and after having loved the demo). 
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All the works you mention were either reboots or adaptations. They were not self proclaimed sequels, extending an existing continuity. With the case of Batman, each Batman series does not rely on the continuity of the previous films, for example, Nolan's films are not in the same continuity as Tim Burton's. He does not rely on information provided in Burton's films for the backbone of his own. Disney didn't claim that Aladdin was a sequel to the Arabian nights; It's an adaptation, same for all their other literary and fairy tale inspired works.
And before you say, "Our game isn't called King's Quest 9", let's not forget that it WAS called King's Quest 9 for about 5 years, only until you told by Vivendi to change the title. You were claiming to be the sequel to the continuity of 8 previous games. You never claimed that TSL was to be a reboot, a restart, nothing of the sort. You claimed from the very beginning that it was a sequel founded firmly on the roots and in the continuity which the previous games had established.
And obviously if Lamb loved the demo (which was three or so scenes in the Green Isles), he had, at some point, enthusiasm for the project. Which was destroyed when the crapfest which was the full game came out or when the trailers which showed how dark and angsty the game really was going to be.