Originally Posted by beavermatic
Why would Universal contract someone and half ass their budget? Thats just unfair to Telltale. Jurassic Park is a HUGE brand name? Certainly they could have risked a mainstream title budget and made a profit?
I'm sure thats what happened... and either way, we still got a phenomenal game out of it, but you can tell corners had to be cut due to financing when it comes to engine technology.
Because Universal always half ass the budget, especially in this financial climate. They know telltale can work miracles out of an almost zero budget will staff that are willing to put the extra effort in for little to no money. They are also brilliant at telling well made stories (hence why this game is better than JP2 and 3 put together). They liked the pitch about a story based game rather than an action based game.
So they squeezed telltale for all what they'are worth. Universal aren't the generous types unless say Spielberg was involved in the process, then they'd "magically" find the extra money for telltale to do whatever they wanted.
I know because I've dealt
with types like Universal. They try and screw anyone whenever they can, and squeeze a production team for everything they have without paying if they can help it.
Hopefully some of the profit made will also go to telltale too so they can re-invest in the staff, talent and technology they currently have.
On another note Crysis had a budget of $25, 000, 000 and Crysis 2 had an even larger budget. I very much doubt Universal gave telltale $25, 000, 000 to make a JP game. HOWEVER if the game sells a lot. telltale may be inclined to up the budget for Series 2.