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Old 01/01/2012, 11:03 pm   #10
BagginsKQ
Yes, Fact, it is KQ8...
 
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Join Date: Jun 2011
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Ok, I think some changes in fan fiction border on hubris... or as mentioned previously intruduce 'mary stus' and 'gary stus', original characters that are intended to be more important to that universe in some ways, than even the 'canon' characters. Influencing the destiny of the 'main characters' in some major way...

I suppose AGDI's changes are no more less good or bad as those in The Silver Lining, infact the plot points pretty much parallel each other... Strangely enough... But I'm not really a fan of either (at least in comparison to the originals).

I've heard there were individuals involved in AGDI that hoped they could have gotten the 'official' right to commercially produce the next KQ game/sequel, and hoped they could have made their 'Father' sequel, that commercial game... Apparently they were disapointed that it went to Telltale instead... Of course this may just by 'gossip'? But if there was any truth that, it would be hubris on their part... as it would suggest that they did consider their series as 'replacing' the old (at least in all future releases)... Maybe not physically replace the older games 'existence' (which they can't) but perhaps prevent true and direct sequels to the original series from having been made... I'm glad on that level that they didn't receive the commercial license (though there are valid reservations about Telltale having the license as well)...

But, I prefer to play the originals mostly.

Personally I never found KQ2 that strange. In someways, I find it to be one of the most pure of the KQ games, the closest to a classic fairy tales... the story was simple, but you easily knew your mission, but the puzzles were challenging enough to make it interesting. Granted their was a disconnect between the game and the manual, where Roberta made Dracula the ultimate villain the game, and the author of the manual Annette Childs, made Hagatha the most important villain, yet she's not that important in the game!

KQ1AGI original on the other hand, now that was a game that had little story at all originally, and was just a hodge podge of things thrown together... If you forgot to go into the castle at the beginning of the game, you could completey miss the 'story'... The rest of the game is more a less a bunch of random encounters thrown together with nothing tieing them together. It took a year or two for Roberta to rewrite the manual, and sort of bring a more defined plot to KQ1, but that wasn't really incorporated in more detail until her official remake...

Last edited by BagginsKQ; 01/02/2012 at 07:53 am.
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