For the longest time they made games based on the CSI: Vegas license, and I always used to bash how bad the characters looked and various other shortcomings the games suffered from...
Then another developer got their hands the CSI: NY license and totally failed on a cosmic horror level that I cannot even begin to describe here.
Now, I am thankful for telltales additions to the franchise, and I have since stopped complaining about their graphics because (at least until last years JP release) they still know how to make a fun game to play.
Although objectively, I still think they should just stop doing games using human characters based on real actors and licenses... Bottom line, it can't be done with the short production schedules that telltale works on or with their existing technology... I wish they would just give up on it, or seriously overhaul their engine cause they have been using the same one since 2005 (where it was already several years behind industry standards) and it is beginning to show its age even more than the source engine
iI'll bet you planned on reading this to gain an obscure revelation about something arbitrary... but no, there is never anything interesting in the fine print... other than big words