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Old 02/09/2012, 05:27 pm   #20
Merlynn
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Join Date: Mar 2010
Posts: 41
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[*snip* courtesy of Vainamoinen]

Take Saints Row 3,replace the lead character with Sam and Max,replace the some what realistic violence with cartoon violence,make the side missions and mini-games into something involving police work with that Sam and Max spin,and there you go. New sandbox Sam and Max game in a huge city to use as a backdrop for tons of new episodes and cases and so on. This isn't rocket science. This is barely caveman science. [snip]

To put a finer point on it,let's look at an example. Dropping a bowling ball on someone's head from a second story window in a cartoon,results in cartoon violence wherein the worst suffered is a headache and some dizziness,maybe unconsciousness. In real life,dropping a bowling ball on someone's head from the second story results in a massive,likely fatal,head injury the subject may never fully recover from in even the best of cases. Same situation,2 different outcomes. Why? One's cartoon violence (no one gets hurt),the other's realistic violence (what really happens when you do stupid things like that).

[*snip* courtesy of Vainamoinen]

Last edited by Vainamoinen; 02/10/2012 at 05:14 am. Reason: insults, insults, insults
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