Originally Posted by BagginsKQ
Actually compare KQ1AGI to KQ2, and you'll see that KQ1 was by the more the most simple of the early games... KQ2 added more or less linear plot/development (via the door), and introduction movie... KQ1 original didn't really have an intro, and pretty much set the player to randomly explore and solve things... KQ2 is also about twice as large as KQ1 in amount of content, and puzzles.
BTW, I think that KQ2RTS story is crap... It's too gimmicky, changes the story from the original too much... It does many of the same things that The Silver Lining did to the series... Fanfictiony stuff, like 1000 year prophecies, Black Cloak Society tied into everything... The angsty dramatic stuff... But eh I've discussed this in other threads ad nauseum... I won't go much further... I'm serious glad its only fan fiction...
Hey that's fine that's your opinion. I enjoyed KQ2VGA+ , it reminded me of KQ6 but I can see why you'd disagree with the changes. My biggest problem with KQ2 was the manual led you to beleive that Hagatha would play a big role in the game, but all we get is stealing a bird and we're done with her. i remember hearing that the manual design and game development didn't hook up and get their stories straight but it sure left a disappointing feeling for me when I was playing the game.