Possibly defensive much? I never made my list about you or your list, but if you want to go there...?
Quote:
|
I only included a list of the BEST the fan community had to offer. SQ4.5, for instance, is utter garbage. Loaded with ripped graphics and bad grammar. The other ones you listed are jokes.
|
This of course will depend on individual opinion...
While I do agree with you on SQ4.5 for the most part... You have to remember that most of the fan games, including AGDI's and IA's King's Quest games were made up of 'ripped graphics'' in there initial releases...
These were later 'touched up/replaced' in later "Enhanced/Gold" versions... Likewise the designer of SQ4.5 has started to touch up on his backgrounds as well (still needs its own share of work...)
Secondly, I personally wouldn't consider The Silver Lining among the best the 'community' has to offer... It has had its share of 'grammar' issues (I'm talking about the early Narrator...) It has detoured IMO, greatly from the KQ themes and story (though it has a few well-developed puzzles)...
Personally I think Infamous Adventures is closest to that status (as far as 'best the community has to offer')... Space Quest II Deluxe really hit the nail as far as Space Quest is concerned... Oh, and Box of Mystery's Incinerations is also very well done (as far as staying close to the original material in style and feeling...). AGDI are a close third, and stick close to the KQ6 style if anything (though in someways I think it goes away from KQ themes and styles like TSL with the Father plot/prophecies forced into them)...
Let's just say if I let "ripped graphics" leave games off of the best fans have to offer criteria... Both AGDI and IA would lose points, and POS would be slightly 'higher'... As for Grammar... well I'll take 'english as a second language' as a viable defense in the case of some issues (SQ4.5 was made by a German, as I understand it). It's a bit insulting to make fun of someone because English isn't their primary language...
Also simply because something is a joke, or filled with jokes, doesn't mean it isn't 'worth playing'... Or we might as well ignore Space 2 deluxe...
Quote:
|
And aren't the ZZT games just text adventures?
|
No they are animated/graphical adventures... Just using ASCII artwork for backgrounds and characters....
If you don't know what ZZT is you, obviously overlooked a major and popular bit of the early Adventure game and RPG history! ZZT was a game engine created by Epic Megagames to allow people to create adventure games, and rpg games on their own without much technical knowledge or fancy equipment... It was very popular back in the mid to late 1990s... It was pretty much one of the first games that put Epic Megagames on the map...
I'd place the ZZT games as one of the best the community has offered (up there with IA's/AGDI's work in quality)... Fits closer to the style of perhaps the early AGI games, are quite massive (as long as early KQ games), and they did as close a job of approximating the world of the early games as possible, without 'ripping' artwork at all...
As for art style, that's comparing apples to oranges... Like comparing the styles of the early KQ games to the middle VGA games, or the later SVGA or 3D games...
Quote:
|
the greatest fans have to offer as of now
|
BTW, I think the implication that 'making a game' be the only criteria for being the only way to become Sierra's 'greatest fans'... Or that people who makes the games are necessarily the series' strongest fans.... Or perhaps, the implication that only those who worked on the games you liked, or the games you were personally involved with are Sierra's 'greatest fans'...
...is a bit elitist and egotistical position...