View Single Post
Old 02/23/2012, 08:05 am   #16
Shadowknight1
Senior Member
 
Shadowknight1's Avatar
 
Join Date: Nov 2010
Posts: 2,689
Default

Quote:
Originally Posted by martymcfly View Post
"Unfortunately, system bugs in the artificial intelligence routines made it so that dinosaurs would have drastic mood swings and would switch between mood-based actions so quickly, they would actually stop moving, unable to do anything at all. A quick fix was hard-coded in to the game that locked all dinosaurs’ anger at maximum, leaving all other emotions at zero. This fixed the bug, but also negated all the work the team had done on programming the AI, leaving the dinosaurs ultimately simplistic in their goals." So much for 'full AI'.
Hey, the AI in Operation Genesis isn't much better. I had Site B mode going and was keeping an eye on my rex. He laid down to take a nap when suddenly a Triceratops charged over and gored the poor thing. Without any provocation at all.
__________________
"Geez, we've been back together for five minutes Doc, and you're already talking about the end of the universe."

"Stupid, stupid rat creatures!"
Shadowknight1 is offline   Reply With Quote