I think the industry up and got itself in a hurry during the mid-nineties.... new technologies became available not only to developers, but to consumers as well - in affordable prices. Yet, I don't quite think everyone had it figured out well enough before they started pouncing on it - and yeah, Ken jumped head-first into new technologies that may not have been the best fit. The development and growth of computers and gaming technology was much slower between 1985 and 1995.
I think comparing MoE to Super64 isn't very far off at all. I really hate MoE. It's clunky, awkward and just kind of "meh". It had some interesting story concepts, but the execution was poor. It's like wanting spaghetti and meatballs at an Italian Restaurant, and getting served diced bread covered in ketchup.