What about a satirical adventure game where you play as a lonely and lowly new initiate member of the club? Just starting to try to develop your own plan to conquer a kingdom? But what ends up happening, is you end up helping everyone else (the other members) with their plans instead! Just to get a little advice from them!
Wizard's Quest I: Rise of the Black Cloak!
The sequel could actually lead to your character finally having enough information to put his own plan into fruition!