Originally Posted by Lambonius
I just think that Telltale literally has no clue what to do with King's Quest. I don't think they are intentionally keeping their awesome plans under wraps or anything. I literally think they don't know what they are going to do with this series, and that they have probably been somewhat stymied by the nearly universal skepticism surrounding their ability to do this franchise justice. This will be a failure of epic proportions. Mark my words.
Also, Dave Grossman may have WORKED on some great adventure games back in the day, but his own words about Telltale's approach to adventure games prove that the guy is fairly out of touch with what most fans actually enjoyed about those old games. Him leading the KQ team is of no comfort whatsoever.
Exactly what a very bitter segment of the fanbase have been wanting since this game was announced, bitter because TT got the license and not them. This is the segment of the fanbase who will only accept a fan made game. This loud, angry segment of the fan base would not likely accept a game even by Roberta, Roberta whose last two KQ games were KQ7 and KQ8. It would seem to benefit the fan game groups, especially the larger ones, if they can "poison the well" surrouunding this game before it is even released, if they can spread enough negative word of mouth, if it is a "failure of epic proportions." But they are either not thinking clearly about just what they are doing here, or being misled by certain people (who want the license for themselves) to having a false sense of "we're all members of fan game groups, even if we differ, we're in this together against TT."
What you don't understand is that in trying to stymie TT, in trying to kill this project or in trying to ensure that is an "epic failure", you will lose...Not lose in this effort, but lose in your long term goal: Only one
fan group has any
possibility of ever getting the license and you dislike that group almost as much as TT. They are the only fan game group who will ever get even NEAR the license. The license will not
magically fall to IA or AGDI if TT's game flops. Activision will not bring Roberta out of retirement, and likely, she wouldn't want to be brought out of retirement anyway for any game project. No magic will happen with any kickstarters---No original Sierra people will be able to buy up the KQ license. I guarantee that. KQ is the crown jewel of the Sierra brand legacy; it was Sierra's biggest moneymaker and pretty much THE game series people associated with the Sierra brand name--It will cost much more than LSL, so no kickstarter magic. No fan group will get the game.
The epic failure you're hoping for only hurts KQ and it's fans who aren't butt hurt about being passed over, fans who want to see KQ reborn.
If TT's KQ is a failure of epic proportions as many of a certain segment of the fanbase seem to hope it will be--And do not pretend many of the same people have been extremely negative about this game since it was first announced
--back goes KQ on the shelf, perhaps forever.