Originally Posted by blueskirt
And I like how you're skeptical of Leisure Suit Larry when we know it will involve good old puzzle solving, point and clicking, Al and Josh's involvement and extra stuff added to it, but you're not one bit skeptical of Telltale Games' King's Quest, about which we know nothing, except their previous and less than stellar attempts at "re-inventing" the genre.
Also note that Replay Games (who is making the Leisure Suit Larry remake) was founded by former Sierra employees, and the entire Leisure Suit Larry 1 team is back to work on the remake. With that formula, it will be hard for them to not make a game that is faithful to the original.
As for Telltale's King's Quest, I'm not skeptical about it. Sure, their games based on entertainment licenses have been a mixed bag as far as adherence to the adventure game genre (and the easiness factor), but they haven't screwed up an adventure-based (or a property that has already had adventures) license yet.
Sam & Max: Season One is equal to Hit the Road, and the other two seasons blow Hit the Road away, in my opinion.
Also, in my opinion, Tales of Monkey Island was miles better than Escape from Monkey Island (which I still liked, despite it's flaws), and I even thought that it was better than Curse of Monkey Island (which I loved) and was equal to the original two games in the series.
As for Tales of Monkey Island, they even added the ability to combine inventory items which fans have been clamoring for since Sam & Max: Season One (which added a depth and challenging factor to the game).
Also, the puzzles in Tales of Monkey Island weren't super easy, and they did get harder as the series went on, despite Telltale already heading towards the casual market at that time. The same could be said for Sam & Max: The Devil's Playhouse, which was released in the same year as the oft-complained about super-easy Back to the Future episode 1.
They know what King's Quest fans want for the series, and I'm sure they'll deliver.