Originally Posted by Jennifer
That's true for most of Telltale's games, but not The Walking Dead. The dialog choices lead to multiple paths with multiple outcomes. I'm definitely all for it if they implement this in King's Quest.
Yes, I forgot about it in The Walking Dead
because it just came out and I have no interest in playing it. Does it come anywhere close to the deep branching gameplay of KQ6, or is it just another half-ass novelty for Telltale to overhype?