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Originally Posted by Rather Dashing
Seconded. Well, with a lot of caveats on the "enjoyed" part. It's well-designed from a puzzle construction standpoint....and that's about it.
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Well, the enjoyment part comes from the humour in the game (there are golden nuggets like Murray and the grave digger), and Dominic Armato's performance as Guybrush. I would argue about the puzzle construction standpoint, but that's because the last time I played CoMI was with the Mega-Monkey mode on, and... honestly, the puzzles they added just don't make any sense, and deprive sense from puzzles that were in there already (it was hard to distinguish what's what, with the exception of things not making sense

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