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Old 07/04/2012, 12:00 am   #2
Sisterofshane
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Join Date: Jul 2012
Location: H-town, CA
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Lol, I have seen this in other choice-driven games that I have played.

I think it is just a consequence of using a game engine to simulate "memories" and "consequences", and they don't always make the most sense when the devs try to apply it to subsequent conversations.

I mean, really, every character in there is a result of a computer making import flags. OF COURSE they are going to have perfect memory...
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