Originally Posted by Rommel49
Well, not killing the brothers can be seen as pragmatic as I covered on the first page. Granted, the game seems to treat it as a strictly moral choice (unfortunately), but like I said, I kinda figured that given all the commotion and shooting that the place would have more than its fair share of Walkers anyway (plus, it wasn't that long ago that there were bandits in the area too), so sticking around just for the sake of comeuppance seemed like a bad idea. Discretion's the better part of valor, and all that.
Would you say that killing them would psychologically alter Clem in some way?