Quote:
Originally Posted by Jai
You want a high scores leaderboard for a point-n-click adventure game?!
And I can't imagine the "separate environment download" would work too well, since the environments change quite drastically from episode to episode. You'd have to download the thing five times per season, unless you expect Telltale to be able to do an entire season's worth of environment work before they release the first episode of the season. I won't say that they shouldn't make a single, full-length Sam & Max game instead of this episodic deal . . . but I will say I rather enjoy the way they've gone about business so far, and I would probably miss it if it changed in such a dramatic fashion.
In conclusion, I think you're a bit nuts. I can't say "Minigames in Sam & Max is a terrible idea! You're a madman!" because we all like the diversions to be found in the Sam & Max episodes, but I will say that turning them into entirely separate downloads makes absolutely no sense. You might as well be asking for a Sam & Max party game, ala Rayman's Raving Rabbids and Mario Party. With leaderboards, I'm sure.
Your ideas rank somewhere between "Hey guys why not have Sam and Max get drunk and race each other on snowboards in the next episode while Batman chases them" and "Why aren't you making Sam & Max for the Nintendo DS, and here's how you should do it" on the Sam & Max Idea Leaderboards. And if I'm being too insulting, I apologize. I also apologize to everyone else for feeding the troll, an expression that the creator of this topic doesn't seem to understand.
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So let me get this straight you rather download those 100mb files in which their is a lot of recycled environment or have an updater. Since most of the old environments in new episode have little or no new enchantments. I mean Sam and Max travel by car and don't have roads. It just adding new areas link in the car each episode.Episodic games need to grow up like spore as in they should have a lot of game play and content.