For the diagram above:
1) IS practically infeasible, especially for an indie dev house
2) THat branching out. Looks to me to appear to be two different games. That's jsut not doable
3)That's not an accurate depiction of the branching that happens in TWD
It's just not that simple
It's more like several small tangents come off off those little balls based of the choices you make, then come back and merge with the next major event.
Honestly, to the people complaining. Your logic is invalid. You're askin for an Open-World RPG not a graphic adventure game, which TWD has always been advertised as. It's choice system is pretty advanced for that genre.
Basically you're praying and hoping an apple is going to turn into an orange. And when it doesn't you get angry. TTG is an independent game studio that makes ADVENTURE games. With a fraction of the budget of the developers of most mainstream titles. Jesus Christ, your lack of appreciation is sickening!
|