Quote:
Originally Posted by IndigoHawk
However, the people who side with Kenny don't see evidence that he's scum, so for those playthroughs, he's a friend. I hope there's a way for people to never have to disagree with Kenny and get betrayed. (Although I don't know how good a friendship is if it's based on always doing what the other person wants.)
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I think that's catch-22 people have with him: He's cool as long as you do
everything he says. It actually says more about the player's loyalty than Kenny's character imo. In defense of the 'Team-Kenny's out there, that should be their 'reward': Kenny will bring you with him to the boat in payment for your blind loyalty to all the dirty things he's done to get there.
If after siding with him no matter, he still betrayed you? nah that would not be cool.