Originally Posted by FarmerJoe
I know some players would like to know everything about Lee's crime but I'd prefer if Telltale left it ambiguous.If Telltale decided to have a flashback that showed that Lee planned to kill the senator and lured him to his death, or just lost his temper and killed him in a rage, I wouldn't be surprised if there would be a lot of complaining.
I just don't know how well people would take that fact.
I suspect an "accident",killing in self defence or having been framed would be preferable to a lot of players.
Personally the latter scenarios would somewhat invalidate the redemption aspect I see in the games story.Why would Lee need redemption if he was some kind of a victim to begin with?
I think it's better if Telltale just give the bare details and let individual players fill in the blanks with what they feel comfortable with.Maybe players would feel a loss of control, for their Lee, if the details of his crime was confirmed by Telltale?
What if your actions throughout the game affect what you did in the past? for instance if you went throughout the game spareing everyone it was a accident, and if you killed everyone and you were just a overall jerk you did it in a fit of rage?