Quote:
Originally Posted by FarmerJoe
I know some players would like to know everything about Lee's crime but I'd prefer if Telltale left it ambiguous.If Telltale decided to have a flashback that showed that Lee planned to kill the senator and lured him to his death, or just lost his temper and killed him in a rage, I wouldn't be surprised if there would be a lot of complaining.
I just don't know how well people would take that fact.
I suspect an "accident",killing in self defence or having been framed would be preferable to a lot of players.
Personally the latter scenarios would somewhat invalidate the redemption aspect I see in the games story.Why would Lee need redemption if he was some kind of a victim to begin with?
I think it's better if Telltale just give the bare details and let individual players fill in the blanks with what they feel comfortable with.Maybe players would feel a loss of control, for their Lee, if the details of his crime was confirmed by Telltale?
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What if your actions throughout the game affect what you did in the past? for instance if you went throughout the game spareing everyone it was a accident, and if you killed everyone and you were just a overall jerk you did it in a fit of rage?