Originally Posted by Vainamoinen
The idea is certainly shocking, and that shock worked well in ME2 to keep the player’s adrenaline pumping in the finale. What a tremendous feeling of failure awaits the player who loses half his crew in that final assault.
Well I guess most players just chose a faq to make sure to get the lowest possible amount of casualtis.
I kept everyone alive except the "real crew
" because I took too much time doing all kinds of stuff before going to the end of the game.
I guess a big reason for the lmited crew in ME3 is that they didn't want to include too many members that could possibly die in ME2.
And savegames in that Shepard died at the end couldn't be imported (which is a shame to be honest). I'd have loved to see them get out of this situation.
Has anyone tried importing a savegame in which Tali is dead? Or Garrus? I am sure no ME player would do that first try because these 2 are actually quite popular.