Originally Posted by der_ketzer
Unless they are doing what they did for ME2 on PS3 and give you a short recap in which you can choose some base things from the first (in this case 2) game(s). It didn't give you a choice for everything that was recognized in ME2 but the key points were there.
I played ME2 before I got ME1 - so not even those key decisions were made by myself. That first playthrough was rather empty, it was only after I played the first part (and installed some damn DLC) that Shepard gets to encounter so many people he/she met in ME1. And it is not because those people do not recognise you in ME2, it's that these people ARE NOT THERE if you did not play part one. Off the bat, at least four people come to mind which I did not catch, and I'm sure there's more (the irritating Shepard-fan Conrad Verner; a female spy on Ilium; a former Saren Asari secretary during the Grunt rescue; a half indoctrinated female 'embassador' from the saved Rachni queen also on Ilium
Don't know how they'll handle it with the port though.
Because Mass Effect 1 possibly does not save between the final decision and the end sequence, I believe that they let the player decide this again after the first mission in Mass Effect 2 when Miranda and Jacob are "testing" whether the commander has his memory back, they ask about whether the council was saved. I THINK they'll stick with the answer you give, whatever you have done in ME1. FALSE