Quote:
Originally Posted by Vainamoinen
I've said my piece about Dreamfall Chapters elsewhere, but in short, Tørnquist still has to redeem himself for the non-interactive walk-from-A-to-B-to-A-to-B movie that Dreamfall was, and a game that jumps the episodic train without any need probably isn't a good start. Dreamfall had a nice story, but it sure as hell wasn't a game. Jurassic Park was more of a game than Dreamfall...
...But I'm not all ranting here. I'm glad Tørnquist got out of the slum that FunCom is, and I applaud his initiative. If Dreamfall chapters is somehow playable, and the copy protection bearable, I'll support that man again. Dreamfall's environment and character design was nothing short of breathtaking. Those creatives certainly deserve a second chance to make an actual game. For PC with actual PC controls please, QUITE UNLIKE DREAMFALL.
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I was wondering how long this thread could go before someone brought up
that game and its faults. (I don't mean that in a bitchy or snarky way, pointing out Dreamfall's flaws is understandable, nay, encouraged.) However, Vainamoinen I applaud your levelheadedness in your criticism, and for the record I don't disagree with anything you've said.
Many of the faults of Dreamfall seemed, at least to me, to be attributed by a desire on the part of the publisher to make the game more marketable to non-adventure game players, a practice that almost always ends horrendously in these situations! Hopefully, and from what it sounds like, Dreamfall Chapters will be more focused on what the fans want out of the series. This can be achieved though the upcoming Kickstarter project, as that cuts out the publisher's meddling and leaves the game designers to make the game that they want to make and the fans want to play.
Quote:
Originally Posted by Vainamoinen
BREAKING NEWS: RAGNAR INTERVIEW!!
In short:
Kickstarter considered | team as of yet incomplete | but FunCom employees exempt | no twitch combat or button mashing | Ragnar says it will be an actual GAME | Chapters will carry the story straight on from Dreamfall | idea of a "psychological RPG" that lets you gain 'spiritual' new abilities | idea of "social singleplayer games" | primary focus PC & Mac | 'things to show' early next year | promise of a very transparent and communicated development process | more details about what Chapters is exactly "in a few weeks
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Thanks for posting that. Huge news. I have supported a fair few recent Kickstarters at levels from as low as $15 and as high as $60, but this is the first Kickstarter that I am likely to go
all out on, probably pledging at levels in the $100–$150 range and possibly higher depending on the reward tiers. (Hell, I even picked up a copy of The Secret World just because I was hoping it would help lead to
this Dreamfall Chapters announcement!)
On a side note, this announcement came on the morning of the day in which I will hand the final assignment of my University degree. What a good, good day!