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Old 09/18/2005, 10:47 pm   #24
Diduz
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For the most part, I agree with the cons mentioned in previous posts (brief gameplay time, low difficulity), but I never had any real problems with an adventure being too easy. I've been playing adventures for almost twenty years now, in all forms and sizes. I adore complex and long games, but some of my favorite experiences come from Humongous children-adventure titles, like the first Putt-Putt games or Fatty Bear's Birthsday Surprise.

These games were incredibly easy, taking you by the hand, and could be completed in a couple of hours, just like Bone. The difference is, that you could interact with practically anything and everything on screen and that's what was missing from Bone. Of course, I don't mean that every flower should start dancing and singing on screen in the Valley, but a bit more comments and more hotspots would really be welcome!
Bull's eye, gcsorba!
Diduz
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