Count me in the disappointed column. I generally enjoyed the episode, but the very ending of it left me flat, specificially...
- the abrupt cut to credits w/o resolution.
- the vague post-credits sequence that found Clementine alone and wandering.
These felt less like artistic choices and more like servicing the franchise - cliffhangers and ambiguity where resolution and clarity were strongly needed. It's fine that there's going to be another season, but *this* storyline needed to be finished more conclusively than it was. That post-credits sequence felt like a "Be sure to drink your Ovaltine" ad for a Season Two pass.
Look, I loved the game and I will be playing the next season. However, Telltale made some flubs here. This first season was a risky proposition so I understand how and why it was constructed - a lot of shortcuts to generate similar/same results. I expect more from the next series, particularly as far as dovetailing choices and narrative branches go. And I certainly expect the story to be more fully self-contained. I didn't make the choices I did just to have a random ending of Clementine looking at two figures in the distance while she traipsed about the Grey Fields of Frotzen.