Originally Posted by JamesM98
The ending was both good and bad for me.
The way Lee died in that room, handcuffed to the radiator was very good. Just thinking about him lying there as the story continues if very 'The Walking Dead'.
I didn't like a few things, but the Stranger was the biggest disappointment. When he was telling Lee his sob story, I thought Lee was going to get up and slap him with his good hand then walk out with Clementine. He just didn't seem legit to me.
There was a lot of potential with that character. Maybe he could've been charged by her parents to save Clem, maybe he could've been part of some other group. He might have had a kid in Savannah he was looking after and genuinely thought he was more capable, or maybe he was just a murderous psychopath?
Instead he was the moron that abandoned his car. Right, ok.
Great game though, gutted we have to wait for Season 2. I feel like I'm always waiting for such small doses!
Yeah the stranger on the radio plot device definitely screwed up the brilliant flow of the game. I had so many issues with the identity of the man on the radio. There is no way that the stranger could have got to Savannah before Lee when Lee was on a train, the stranger's car had no fuel and he wouldn't of known Clementine was going to Savannah until she knew which wasn't until after they got the train moving.
The stranger explained that a week before the events of episode 5 he was normal and had a family, yet during that week he just so happened to have a similar radio to Clementine and manage to connect to her frequency a week later and plan to stalk Lee's group for revenge and to rescue Clementine because of all the things Clementine told him Lee had done in the game. Here's the kicker in my play through Clementine never saw me do anything bad. I didn't kill anyone in front of her. The only thing the stranger could use to support his case about me not being a good man was that I saved Carly instead of Doug. He didn't even know Doug so that shouldn't of been enough to make him see me as a monster and want to punish me. It made me feel like all the good decision's I made were for nothing because Clementine tells the stranger everything iv'e done and he views it as negative and wants to punish me for it regardless.
I would of preferred if I was able to follow the choice I made in episode 3 to look for her parents. Most of episode 4 was about getting supplies for the boat which ends up getting stolen in episode 5 anyway, again making me feel what was the point to that episode. It was fun to play but an episode filler nonetheless. Episode 3 gave you the choice to plan what you would make a priority when arriving at Savannah; a boat or looking for Clementine's parents. I chose to look for her parents but was made to focus on looking for a boat instead when episode 4 began. The game was fun but it gives the illusion of choice unlike in Heavy Rain where your actions actually make a difference to the games ending and determine who lives and who dies. I preferred the first 3 episodes.
The focus should have stayed on searching for Clementine's parents and finding a safe haven. When the stranger sat me down and explainned why he was punishing me he didn't have anything on me. Clementine had told him everything I had done whilst being with her from episode 1-5. The stranger should have seen me as a saint based on my choices. I didn't steal his food from the car, I didn't kill any of the st john brothers. I didn't help Kenny kill Larry. All he had to criticize me for was the fact that I took Clementine to Crawford, I left Lilly on the road and I saved Carly over Doug. He claimed I saved her because she was pretty and a had a gun. I know that was Telltale speaking to us through him at that point. But that's just it, I didn't save her purely for those reasons. I saved her because I bonded more with her in episode 1 than I did with Doug. Had the choice of been between Kenny and Carly, she still would have been pretty and still would have had a gun, yet I would have bonded more with Kenny since Lee had spent a whole day with him by then. In that case I would have chosen Kenny over Carly. Telltale gave Carly far more script lines, and scenes than Doug. She was involved in all the major arguments and decissions once Lee met that group. Saving her was a no brainner. Then Telltale punish us for choosing the character that they had fleshed out more so the kidnapper uses that as a reason for punishing Lee. Ridiculous. That was Telltale's feable attempt to make it seem like choices matter and there are consequences for our actions.
The guy even said that he wanted to punish the peole that was with Lee, refering to Kenny and his wife, blaming them for the death of his wife and son due to them looting his food, yet he wants to kill Lee because of things he felt he had done to people he didn't even know or care about.
By the end I felt that there was no reward for the way I played the game. I could have been an arse hole, treated Clementine like shit, killed everone for the fun of it and still got the same ending. Ben will still die in the alley way if he was in ep 5, Kenny will still die in the alley if ben was not in ep 5. Lee will still die in the locked room at Clementine's hand and she will still leave the city by herself and see 2 figures in the distance. I don't see why Telltale coudn't have had multiple endings considering this episode was much shorter than all of the others. I had all the group members with me expecting to get the longest game because there was more characters to talk to, yet the game finished in 1 and half hours. I was hoping that the episode would have been the longest. In comics milestone issues like TWD 100 are often double sized additions. I expected the episode to be longer than episode 1 at least. I found episode 5's ending under whelming. Considering we will have to wait a very long time before season 2 comes out I would have wanted the episode to end with some ressolve, at least to see Clementine board the train with Christa and Omid and a longer video seqence. The Tekken games have longer video seqences when you complete them.