Originally Posted by Evinshir
That's an unusual position to hold and one I see being presented more and more often in gaming. The fact is, you paid money for this game. That gives you the right to complain if what you paid for was not what you felt you were promised.
Never be afraid to complain about the things that didn't work for you, even if you loved most of it. Just be civil about it and make sure you mention that *did* work as well.
Saying everything has flaws doesn't mean you should politely ignore them. It means you should point them out to help with identifying them. Especially if you forked out cash - regards of whether it was $2 or $200.
Well, you see, I didn't feel like I was promised anything other than a game set in the world of The Walking Dead. I know other people expected more, but I got what I personally was 'promised'. But then, I didn't feel the need to read the developers interviews and such. I just heard 'The Walking Dead' and 'adventure game' and nearly wet myself :P
That's another good point actually, there are so few adventure games just now, especially on xbox, my preferred console. I appreciate all I can get of a (hopefully not) dying genre!
I'm certainly not afraid to complain, but then, I seem to be more forgiving than most gamers. I also usually come to appreciate the flaws for what they are, if I love a game enough. I don't ignore or deny them. Some of my favourite games have horrible translations, contrived plots, wonky controls. Some of my favourite films, books and TV series are poorly executed in some ways, too.
I think this game doesn't bother me too much because I tend to judge fiction on its overall plot, message, and most importantly, how it makes me feel.
EDIT - I'm Scottish and female. Complaining is something I excel at, if I feel the need